Infinality
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๐ŸŒ Languages

In Infinality, we believe in inclusivity and accessibility. Thatโ€™s why all sections of the game are available in multiple languages. Players can enjoy the game in their preferred language, enhancing their overall experience.

Currently, Infinality supports the following languages:

๐Ÿ‡ฌ๐Ÿ‡ง English
๐Ÿ‡ธ๐Ÿ‡ฆ Arabic
๐Ÿ‡ฎ๐Ÿ‡ท Persian
๐Ÿ‡ท๐Ÿ‡บ Russian
๐Ÿ‡ช๐Ÿ‡ธ Spanish
๐Ÿ‡จ๐Ÿ‡ณ Chinese
๐Ÿ‡ฎ๐Ÿ‡ฉ Indonesian
๐Ÿ‡ฎ๐Ÿ‡ณ Hindi

No matter where you are in the world, you can immerse yourself in the excitement of Infinality, fully enjoying the gameplay in the language that suits you best!
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๐ŸŽฏ Levels

In Infinality, your journey is marked by Levels, which are determined by the XP you earn through various activities. Nearly every task in the game contributes to your XP, including:

Playing: The more you play, the more XP you earn regardless of your win/loss.
Purchasing Artifacts and Skins: Investing in your gameplay also rewards you with valuable XP.
Nexars: Forming or joining a nexar adds to your XP gain.

As you accumulate XP and advance through the levels, youโ€™ll unlock exciting new skins, allowing for even greater customization of your Champion. Climb the ranks, enhance your experience, and show off your unique style as you progress!
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๐Ÿ† Leagues

In Infinality, competition is at the heart of the experience, and Leagues provide a structured way for both players and nexars to showcase their skills and achievements. Each player and nexar is ranked based on their scores, contributing to dynamic leaderboards.

Player Leagues:
Bronze
Silver
Gold
Platinum
Diamond
Legend

As players progress through these leagues, they can earn recognition and rewards that enhance their gameplay experience.

Nexar Leagues:

Combatants
Duelists
Challengers
Champions

Nexars compete in their respective leagues, working together to achieve higher rankings and demonstrate teamwork.

Additionally, being in a higher league benefits players with offline earnings of Cosmites ๐Ÿงฌ, providing an extra incentive to climb the ranks and improve their standing.

Join the competition, aim for the top, and see how far you can go in the exciting world of Infinality!
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๐Ÿช Nexars

In the chaotic mazes of Infinality, true power lies in unity. Nexars allow players to band together, forming elite teams of 3 champions who strategize, support, and rise through the ranks โ€” as one.

๐Ÿ“ˆ Combined Progress
Each memberโ€™s performance โ€” from capturing the Essence to defeating enemies โ€” contributes to the Nexar's total score. This collective score determines your standing in the Nexar Leagues, where nexars battle for dominance across multiversal leaderboards.

๐Ÿ… Leagues & Glory
Climb Nexar Leagues to earn exclusive rewards, recognition, and bragging rights. The higher your tier, the better your seasonal spoils and influence across the cosmos.

๐ŸŽ– Create or Join
Form your own Nexar and lead your nexar with custom titles and a signature emoji sigil, or be recruited into an existing nexar by trusted leaders. Identity and pride are central โ€” every Nexar member bears a shared border color in matches, symbolizing their team allegiance.

Forge a Nexar. Plan your path. Conquer the maze.
In Infinality, no champion wins alone.
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When the Essence of the Universe begins to fade into the Void; The balance of all known worlds shatters. Nexars tremble on the brink of collapse. In this chaos, only one truth remains: nothing is final. This is the state of Infinality.

To restore balance, each Nexar sends forth its last hope, their champions. Some rise in valor, others descend into vileness, But all seek the same relic: the Essence, buried deep within the Maze of Echoes, pulsing at the center of everything.

If you wonder what happens in the void, then welcome to Infinality.
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๐ŸŽฌ Building process of Infinality
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Gameplay (1 Player)
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๐Ÿดโ€โ˜  Yo Notcoin, please donโ€™t go TL;DR at least on this one ๐Ÿฅบ

The gameโ€™s called Infinality โ€” mix of Infinity and the idea of not being final. Itโ€™s set in the Void, where universes (called Nexars) are collapsing cause people been voiding each other so hard that space-timeโ€™s basically fucked up. Everyoneโ€™s after The Essence โœจ, hidden deep in the center of a chaotic circular maze.

๐Ÿ‘พ Gameplay is planned as 3v3, but right now itโ€™s 1v1 for testing (I developed it 1v0 ๐Ÿซ ).
Each match: 6 players spawn randomly around the maze as two teams โ€” Viles and Valors.

๐Ÿ”ต Viles: 25% more speed
๐Ÿ”ด Valors: 25% more vision

๐Ÿ’กGoal: navigate to the center, grab The Essence, and escape out the bottom of the maze. (Escape part not fully built yet โ€” game ends when you touch the Essence.)

๐Ÿ”นYou earn Cosmites ๐Ÿงฌ by playing, finishing tasks, or inviting frens.
๐Ÿ”นXP levels you up and unlocks skins.
๐Ÿ”นWinning matches gives you Luminites โœจ for league placement.
๐Ÿ”นOffline players earn Cosmites ๐Ÿงฌ based on their league too.

๐Ÿ›  Whatโ€™s missing right now:
๐Ÿ”นCore mechanic of retrieving and escaping with The Essence isnโ€™t done yet โ€” game ends when you reach the center.
๐Ÿ”นPhysics engine for maze walls is pure shit manually written by me (youโ€™ll see lol)
๐Ÿ”นNo Nexar team queueing (yet)

๐Ÿ† Some Important stuff:
๐Ÿ”ตTable of Contents
๐Ÿ”ตScreenshots
๐Ÿ”ตTeaser
๐Ÿ”ตDevelopment Process Video
๐Ÿ”ตGameplay (1v0 shit)

So I'm @Eyfan, TBH it was better if I had done it UI-only via Figma, I have been coding so much for the menus and etc that I had no time to implement the game itself as something worth of checking (+170 Hours Wakatime, +280 Github commits until now).
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